Part of my TechArt Toolbox Collection, a dynamic texture atlas baker!
This is the underlying core for a character customizer. You can quickly build and merge characters with matching skeletons either in-editor or at runtime. It hooks into my Rapid Rig setup for when you're integrating new character base sets; hooking up the IK interaction system. Paired with my Dynamic Atlas Baker, you can quick optimize your skeletal character materials and texture sets. It's all about speeding up the asset integration time for artists!